Features and Suggestions

What would you like to see in EVEMon? This forum is specifically to manage features and suggestions, if you have a bug please post it on BattleClinic and we will enter it into our bug tracking system.

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  1. Bug Report: Attribute Optimizer does not report Remap Points correctly

    1) Create a multi-year skill plan (I just dumped in all skills)
    2) Activate Group By Priority
    3) Sort by Training Time Ascending (i.e. short training at the top)
    4) Add Remapping points every ~365+ days
    5) Attribute Optimizer > Use my Remapping Points
    Result: Remapping points reported at overly short intervals (e.g. as little as 4 days in some cases).

    Perhaps the Attribute optimizer is not respecting the list sort status?
    Have not checked to see if the optimization is correct, but if the above is true, the optimization may not reflect the desired list.

    1 vote
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      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • please update sourcecode on github at the release of the update.

      please auto update the sourcecode for updates. I am using your code to build an app however when I am trying to compile your sourcecode it is over 1.0 behind the current EvEMon

      3 votes
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      • order attribute optimizer to be ordered in the same way it is in-game

        to make it idiot-proof.
        i just remapped and did it without checking the name of what i was changing and instead of intelligence and memory i did perception and charisma
        62 days to 85 days :|

        1 vote
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          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • 6 votes
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          • update the skills, esp. to include the new moon goo skills

            Apparently, the new moon mining skills are still lacking.

            6 votes
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              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • 1 vote
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              • Add reactions to Industry job tracking

                Reactions are now an industry job just like manufacturing and research, please allow EvEMon to track them too.

                36 votes
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                  1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                • Change Loadodut (Osmium) for the Capital ship "Lif"

                  Go look for loadouts for the Minmatar Faux, and you will see all the fits of various ships that include an Lif named propulsion module, and not the SHIP.
                  Change this so that only loadouts for the ship are included.

                  1 vote
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                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • 1 vote
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                    • Make [Main] Overview tab Highlighted/Bold to find it easier

                      It may not sound hard, but when you have 40+ toons trying to find the overview tab can be a pain, lol.

                      Perhaps keep it pinned to the upper left of the top row ?

                      Also, [Mentioned before] any ability to custom color the tabs would be awesome.

                      Basically anything to make it easier to spot in a sea of tabs would be great.

                      1 vote
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                      • 1 vote
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                        • Allow longer plan descriptions

                          I propose that the plan description section be edited to allow enough characters to copy/paste a ship fitting that has been copied to clipboard in-game

                          3 votes
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                          • Add support for orders/transactions/assets in upwell structures aka citadels

                            Currently all order/transaction/assets that are located in any upwell structure are not shown in said categories, which makes EveMon next to useless for monitoring market activities.

                            4 votes
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                            • 1 vote
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                              • PI: Add simple filter to show/hide CC and Processors

                                CCs.. not used in most cases
                                Processors - there are so many of them :)

                                In short.. seeing extractor, storage and spaceport are probably key and that would reduce the looong list to being able to see everything on 1 page without scrolling.

                                It works quite well the way it is.. but would be awesome to have

                                1 vote
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Skill extractor simulation

                                  Having the ability to simulate extracting skill points would be helpful to figure out how many extractors need to be purchased. As it stands, the only equivalent is to make a blank character and make a skill plan with the skills you want to keep and just take the difference in SP/500k.

                                  Simply put, having a tool added that allowed you to simulate extracting SP so you can see how many extractors are needed would be appreciated. I imagine the only real challenge to this would be skill dependencies.

                                  3 votes
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                                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Remove or add an option to hide the column headers in the plan editor

                                    Often times I misclick on the column headers in the plan editor while I am editing a skill plan causing it to sort by that column messing up the whole skill plan. It would be very nice if there was a way to remove the headers, or even just an undo button.

                                    1 vote
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                                    • 4 votes
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                                      • add a cat.

                                        Cats make everything better.

                                        2 votes
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                                        • support more clients

                                          a support for 120+ chars, got atm 64 on my screen and when I close via onedrive backup, it uploads and won't close w/o taskmanager after.

                                          also when I first put in 75 chars, EM started, "loaded" all 1 after another and when all where finished, evemon shut down

                                          3 votes
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